Eight fighters. One arena. Five minutes.

No tutorial, no downloads to sit through, no lobby to decorate. Press play and you are in a firefight.

Free, with no ads. Android 7.0 and up.

Three ways to fight

Each mode has its own rooms and its own arenas, so you choose before the match rather than voting after it.

Deathmatch

Everyone for themselves. First to 15 kills takes the match; if the clock runs out on a shared lead it goes to sudden death.

Gun Game

Every kill swaps your weapon for the next one up the ladder. Score with the last gun and you win outright.

4v4 Teams

Blue against red, 30 kills, no friendly fire. Your side wins it, not you.

Six arenas, and none of them play the same

Every one breaks the assumption the others rely on — a flat floor with ledges above it.

MESA

Wide open, long sight lines and big flanks. The arena everything else is measured against.

SPIRE

Nine levels stacked in a tower. Every fight is above you or below you.

CRATER

The floor sinks into a bowl. Get caught at the bottom and you have to climb out under fire.

SPAN

A solid deck hangs over the floor — a real ceiling you cannot shoot through. Two fights at once.

TERRACE

One half owns the high ground. Take it, or learn to work underneath it.

ATOLL

A three-tier reef fills the middle. Nobody can see across it, so nobody holds it for long.

What you take in with you

20 weapons, five tiers

Sidearms, sprays, rifles, marksman rifles and a handful of exotics. The expensive guns are narrower rather than simply stronger — a railgun rewards a steady hand, a shotgun forgives one.

10 shields

A second health pool that soaks a share of every hit and spends itself doing it. The free one absorbs a quarter; the best absorbs four fifths and more than doubles what you can take.

Three classes

Striker blinks along your aim, through a thin wall if there is one. Medic heals. Guardian throws up a shield. Same health, same speed — one button that changes what you can get away with.

Kill cam on every death

The last seconds replayed with both of you in frame, so you can see how they did it instead of guessing.

Clans

Found one, take a short tag and wear it in front of your name everywhere. Owners set the door — open, applications only, or closed — and a minimum rank if they want one.

Dailies and a weekly ladder

Three challenges a day and coins just for showing up. The weekly board pays the top ten in coins when it resets.

Screenshots

All taken from live matches. Nothing here is a mock-up — these are the frames, uncaptioned, with the labels underneath rather than burnt into the picture.

Deathmatch on MESA
Deathmatch on MESA
Gun Game on TERRACE
Gun Game on TERRACE
4v4 Teams on SPAN
4v4 Teams on SPAN
A double kill on CRATER
A double kill on CRATER
Twenty weapons across five tiers
Twenty weapons across five tiers
Three classes
Three classes
Six arenas, none of them alike
Six arenas, none of them alike

Questions

Is it free?
Yes. Every arena, mode, class and weapon is unlocked with coins you earn by playing. Coins can also be bought if you would rather not wait, but nothing in the game is locked behind buying them.
Do I need an account?
No. Press play and you are in a match. Sign up later with an email if you want your coins, guns and rank to follow you to another device — everything you earned as a guest comes with you.
What does it cost to download?
Nothing. It is free on Google Play, with no ads. Coins are earned by playing and can also be bought, but nothing in the game is locked behind buying them.
How long is a match?
Five minutes at most. Most end sooner, when somebody reaches the kill goal.
Can I play with friends?
Open a private room and share the four-letter code. Only people with the code can join it.
Are there ads?
No. There is no advertising in the game and no advertising identifiers are collected.
What do you do with my data?
As little as possible: an account, your progress and your match record. No ads, no trackers, no analytics, nothing sold to anyone. The full detail is in the Privacy Policy.

Ten seconds from now you could be in a match